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Destiny 2 Update 2.2.1 Patch Notes: Arc Super Changes, Drop Rate Tweaks, and New Exotic Catalysts



One of the events detailed on the Bungie content calendar for the expansion of Jokers Wild and the Drifter season is Arc Week, an event that was never before in Destiny 2. Last week, Bungie explained that Arc Week is a week devoted to subclasses on the basis of Guardians' arc, who sees that they are in full swing at once. With the latest version, Arc Destiny Destiny 2 officially continues its work, but Update 2.2.1 also brings a lot of other changes that should make life easier for Destiny players.

Class Arc changes are among the most significant in the patch to be sure of Bungie's patch notes. Each of them increases the efficiency of privileges, abilities and supers for each class of characters. The duration of almost every arc ability was lengthened, which should make all the lessons much more interesting. If you have not yet faced Arc Super's ability, then this week, of course, is the time.

In accordance with the Arc theme, Bungie also returns the quest to unlock Guns. The quest became available last fall during the Lost Festival, but was soon over, forcing players to rely on random drops to get a machine gun if they missed it. If you're still not playing Thunderlord, you can start the quest during the Arc Week and finally get your own exotic lightning. Use our guide to get started.

Another major change to Update 2.2.1

is the addition of new exotic catalysts. These are special drops that are associated with exotic weapons that increase their capabilities, making them even better than they are when you first get them. All catalysts that are currently in the game require a little grinding, but rewards are usually worth it. Last update Bungie brings four new catalysts in the game, for Hard Light, Rat King, Prospector and Suros. The first three have the chance to come as a reward for regular strikes and strikes in the dark;

For players pursuing special awards and triumphs, Update 2.2.1 also has some important changes in quality of life. This increases the drop speed for many special awards such as the ship, the Sparrow and the envelope, derived from the completion of the activity in Dreaming. These elements are dedicated to the completion of the Destiny 2 seals, a set of key achievements that hardcore gamers are pursuing. These changes should make a few more seals a bit less punishable.

You can read the complete notes for the packs below.

Destiny 2 Update 2.2.1 Patch Notes

Sandbox

Titan

Striker-Code Juggernaut

  • Frontal Assault:
    • Buffer duration increased from 10 to 16 seconds
    • Buffer timer now displayed HUD
    • Buff now increases damage to weapons
  • Knockout:
    • Buffer duration increased from 3 to 5 seconds
    • Buff no longer turns off after a melee attack
    • In addition to shielding, buff now works when you cause 60% damage to the target
      • Any damage incurred after a 60% timer update
    • Increased Damage Bonus y from 25% to 60%

Fixed bug

  • Fixed problem in which Titans uses a rocket code can perform an incorrect melee battle

Hunter

Arcstrider – Way Warr ior

  • Combined blow:
    • Melee bonus damage can now be folded 3 times
      • Buff increases melee damage by 60% on a stack in PvE
      • Buff increases melee damage by 22.7% per stack in PvP
      • This ability was earlier than 1 stack and increased the loss of melee combat by 50%
    • Murder with this ability now heals 40 healthy ones Current to the initial state of health
  • Deadly Reach:
    • ] Extended buff time from 6 to 8 seconds
    • Buff no longer consumed by melee attack

Arcstrider – Wind path

  • Disorientating blow:
    • Increased melee range from 4 meters to 6 meters
    • Increased duration of disorientation in players from 1.5 to 2 seconds
  • Focused breathing:
    • Increased bonus to reload at sprint from 50% to 100%
  • Fighting meditation:
    • Increased bonus grenade and regeneration of the neighbor This battle e is the blood of 25%
  • Lightning reflexes:
    • Increased resistance to damage when deviating from 25% to 40% in PvP
    • Increased resistance to damage when ejected from 63% to 70 %

Warlock

General arc changes

  • Stormcaller Super
    • Damage scale up to 150% for 5 seconds of continuous use of attack
    • audio supporting this Functionality

Stormcaller – Conductivity setting

  • Lightning chain network
    • Now the chain can be up to 5 times, from 1, and each individual goal can be infiltrated. twice
    • Chain damage decreased from 50 to 31 damage per hit
  • Arc Web
    • Increasing the range of chains from 10 meters to 12 meters
    • Now you can chain for many other purposes, and back and forth between targets
    • Damage now reduces the time of recovery of your grenade
      • Works with Arc Arc and Chai Ns from near-lightning
      • Earn 3% energy for every damage in PvE
      • Earn 10% energy for every damage in PvP

Stormcaller – Setting up of elements

  • Increase in speed:
    • Increased speed of bonus regeneration by 600% on neighboring friendly Guardian
    • Added UI message when buff is active
    • Now extends Rift duration from 15 to 20 seconds
  • ] Arc arc:
    • Duration from 8 to 12 seconds

Voidwalker Nova Warp

  • Reduced initial cost of detonating charge energy by 20%
  • Reduced power consumption for charged detonation by 7%
  • Reduced time required for full charging of charged detonation from 0 , 9 seconds to 0.7 seconds
  • Reduced cost of dark panties by 20%
  • From Extra Base Super Duration from 18 seconds to 22 seconds

Dawnblade Everlasting Fire

  • Super Received from Eternal Fire
    • Initial Return Increased from 10% to 13%
    • Then Returns Linearly for 30 Kills from 13% to 0 , 75% returning to murder

Correction of errors in work

  • Fixed a problem when the ability of Warlock "Bloom" did not harm
  • Improved Handheld Supernova sequence
  • Fixed The error in which the cancellation of the Blade Barrage allows players to move the map

Weapons

Weapon changes

  • O Wave word
    • Added timer for firing the fan of fire
  • Wardcliff coil
    • Damage to PvE by 25% against bosses and vehicles

General correction of weapon errors

[19659012] Coldheart material that was no longer brilliant was fixed

  • Fixed a problem when the finished sound on Veist was not reproduced on PS4
  • Updated description of Meganeura perk to be more precise
  • Fixed problem in which Gren Primary ade Launcher cartridges have been deliberately reduced
  • Fixed sample error the lemma when the Powerful Statement ornament was visible in the Loaded Question ornament before it was received
  • Fixed a problem where Thorn disassembled faster than other exotic weapons
  • a problem in which the range of the long range ATB was mistaken covered the enemies when they were equipped with the Long Shadow sniper rifle
  • The apostate now appears in collections only when it was received in accordance with the behavior of other PvP weapons
  • Fixed a bug that led to bad behavior on ornament "Warning zone: heavy
  • Fixed a problem where Wish-Ender did not allocate goals and the user was invisible
  • Fixed problem when Jötunn was recorded as scout rifle
  • Fixed problem when Vow can not be entered above 650 [19659013] The problem was fixed when the ring of precision was not visible on the grid of linear drain screws Using the controller on a PC
  • Armor

    Correction of armor mistakes

    • Using the artist's getaway with storm grenades is now correctly generating super- charged soul Arc
    • Crown of Tempests is working again with Ball Lightning
    • Stronghold will no longer merge heavy ammunition while guarding the black coupons

    Investments

    Awards

    • Increased speed of falling objects in the last mile of desire
      • Thousands of votes: 5% → 10 %
      • The key is brilliant: 5% → 20%
        • Used to buy the last ship "Ermine TAC-717"
      • Shell from the manufacturer (Last Wish Ghost Shell): 2% → 20 %
      • Knife for cleaning (Sparrow of last wish): 5% → 20%
    • The increased rate of fall in objects in Dreaming
      • Pallas Galliot (Dreaming City Ship) : 2% → 20%
      • Dreamlight City Ghost Shell: 2% → 20%
      • Silver Tercel (Sparrow dreamed about the city): 5% → 20%

      [19659] 013] Increased drop in books [PlanetChests:4%→50%

  • Dreaming City Lore
    • The public event is completed: 2, 5% → 50%
    • Rising call completed: 2.5% → 100%
    • Blind OK well finished (Tier 1-3): 5% → 50%
    • Completed: 1.25% → 100%
    • Marassen's book did not have two records: Revenge I and Palingenez III; these entries are now unlocked after you unlock all other entries.
  • Tangled Shore Lore
    • Although the Tangled Shore is Flashpoint
    • The public event is over: 6.5% → 50%
    • Heroic Adventure Completed: 16% → 50%
    • Lost Sector Completed: 3% → 50%
  • Reputation Guards Packages Now Only Reward Gunsmith Weapons
  • Four New Exotic Weapon Catalysts Now Available for Falling in Nightfall, Strikes and Crucible [19659012] Prospector (Nightfall, Strikes)
  • Rat King (Nightfall, Strikes)
  • Hard Light (Nightfall, Strikes)
  • SUROS Mode (Crucible)
  • Inventory Xûr now offers occasional rolling
  • Fried Engrams from Xûr now have the opportunity to reward Forsaken Exotics
  • Quest / Bounty

    • or have been removed now available on Drifter, although each bunt can still be completed only once per symbol
    • Power consideration is now determined by "Required annual transition and level 50" if one of these requirements is not fulfilled
    • 19659013] Players who step on the side of Vanguard in search of Allegiance can now also Motes Bank in normal Gambit for progress on the Prime Quest Research Step
    • Quest Progress for the Survival Guide or Hidden Messages Step Steps Now Repeat Others tsializuvaty properly; If you are stuck at these quest stages, you must abandon them and take them back with Drifter to update the "Ribbon Detected" count
    • The weekly reset of the lock for the Invitation to the Virgin was moved to Thursday Reset (1700 UTC); players will now have two additional days to complete them before they are blocked from the new invitation of the next day
    • Lost sector Gambit Premier Bandit now progresses from all lost sectors
    • All four weekly roles Awards for Gambit Prime are now given by a powerful award winner
    • So sir I'm Closer weekly, Gambit Premier Bounty now rewards 4 points for the win and 2 points for the damage, with a completion of 20 points

    Persecution

    [19659012] Ada-1 will now offer all seven frames of weapons each week [19659013] Players still can only play two powerful frames every week, after which the remaining frames are removed before the weekly reset

  • Fixed a problem when players could get pinnacle weapons once per character; Vertical armament is intended for purchase only once at the expense of
  • The weekly driving role Drifter will correctly count on the Motes that were calculated when the motor is lower than the activity itself
  • Gambit Prime is now counting on unlocking the weekly Gambit clan engram [19659013] When processing Synths on Drifter, the error "Your Glimmer is complete" will now properly display on all four Synths
  • Fixed a problem with the Sentry emblem, where the blocking giants murder did not grow "Blockers" kill [stat]
  • ] Fixed a problem with The weekly Gambit Prime call did not display endings in the user interface
  • Triumphs

    • Fixed a problem in which Triumphs from previous seasons counted Victory in Glory in the current season
    • Fixed a problem when the "Best Attack" triumph was not gave credit to all the created balls
    • The Great Forces Triumphs and IX can now be completed and initialized for players who have already completed them as soon as they enter the Orbit

    General

    • Arsenic Bite now falls off with random rolls; removed the Vestian dynasty from the pool basin
    • Fixed problem with which BrayTech RWP Mk. II can not be entered above 600
    • Increased rate of fall Polestar II Germinated from 1% to 4%
    • Fixed a problem when Obsidian Crystal sometimes does not step out of step unknown

    Activity

    Calculation

    • The killing of boss Tier 2 and Tier 3 now has a chance to reward weapons of the Gambit Prime
    • Chances for weapon rewards are increased every time the boss kills without falling weapons
    • the bank no longer sees the waypoints until they jump over via portal
      • When players go through the portal, they must be posted in one of three active places:
        • Any time before the players begin to capture the bridge: over the horde Region mode
        • At any time after the players begin to capture the bridge before fully capturing the bridge: at the beginning the bridge
        • After the players completely seized the bridge and began to fight with the boss: at the end of the bridge
        • [1 9459015]

      • Fixed a problem when the knock of Level 1 knock did not cause the receiving soldiers [19659023] Gambit Prem
        • with Gambit Prime
        • Chances increase after each Gambit Prime match without a fall I am the weapon
        • The Invasion Murder now heals 8% of healthy primer, compared with 12%
        • t increased to 40 seconds, from 30 seconds
        • This restart time is restored after the player was killed. or successfully returned from the invasion
        • Fixed problem when all Gambit medals sent to Forsaken were not displayed in HUD when players earned them in Prime
        • Fixed a problem when the primary Hobgoblin did not function properly in Gambit Prime [19659013] Boss reintroduced to Gambit Prime
        • Fixed a problem when killing players in Nast Ulls Light Unexamined Note that you received the "Well Well Well" Medal
        • Fixed a bug on Deep Six and New Arcadia, where Ascendant Primeval Servitor did not cause Blights immunity
        • . Clash of combat participants / environment

        Gambit

        • High-grade goals now have a chance for caviar during the first round of the Gambit match; increased chance of HVT for spawning in the second round
        • Private matches: sudden death can now be turned on or off using options Rounds to Win
        • Fixed problem when the medal "Open 24/7"
        • Fixed problem when the Rainmaker Medal can be purchased during the sudden death of Gambit
        • Gambit intro cinematics now works on unlocked frequencies on a PC
        • Fixed bug where Captains' immunity tuples were not adequately protected by militants
        • Fixed problem, when Drifter announced "Portal & # 39; s Up" after the end of the round
        • The number of required blockers for victories on the pastures, Shepard and Whisperer has decreased
        • Reduced number of required Motes to the jar to achieve Triumphs Protect the Runner
        • Fixed a problem when players who are prohibited from using Crucible / Gambit due to poor network quality failed to launch Gambit Private Matches
        • Fixed an issue where Infamy ranks may be repeatedly dropped without the need to move in rows between each reset

        Strikes

        • Fixed an issue in which gravlift sometimes does not strike anything ayku
        • Universal tickets now have a min / max -25 and + to increase power reduction; This will allow players to switch to a power reduction of +100, which facilitates an increase in the score multiplier

        Crucible

        Competitive

        • Fixed a problem where players who were connected from Destiny servers could not join the games in the playlist. competitive pressure.

        Iron Banner

        • The Wizened Rebuke Fusion Rifle curator, awarded from the completion of the "Not-for-Only" Triumph, will now be part of Lord Saladin so that players can check it before purchase [19659012] Weapons can be viewed in collections
      • The Wizened Rebuke Fusion Rifle curator roll can now be retrieved from the collection for the same value as other cooking weapons of needlework
      • to be earned when 2500 murders are carried out under the influence of the Iron burden
      • The "Volk-CER" ship removed from the collections through The problem affecting the ship
        • Expect that it will return in the coming season [1945901] 4]

      Patrols

      • Fixed a problem where architects sometimes killed the Guardians completely unreasonably in a very specific area of ​​the city Dreams

      Combatants

      General

      [19659012] Fixed problem when rotated Taken Hydra shield flickers when protected by captured goblin

    • Fixed problem when ultra-captured Hobgoblin used Swarm attack more than expected

    [19599009] 19659012] The player now always sees fitted titles овки під час перевірки іншого гравця
  • Орнамент зброї "Потужна заява" більше не видно в попередньому перегляді сокета для завантаженого питання
  • Діалогове вікно "Відкритий пакет" рядки, коли воно з'являється; раніше виникатимуть випадкові збої
  • Вартість матеріалу більше не з'являється червоним кольором у підказках постачальника, якщо елемент не є придбаним, але у вас є достатньо матеріалу
  • Виправлено опис деяких баунтій для правильного читання "здатності вбивати" замість "вбиває"
  • PC

    Загальні положення

    • Виправлено проблему, коли продуктивність на ПК повільно деградує з часом

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