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Borderlands Review: Game of the Year (PS4)



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Ten years ago, Borderlands felt like a breath of fresh air. He stood aside from the games that followed the Call Of Duty shadow, directing Diablo more than a desert storm. Her signature was signed, but Borderlands always offered more. He was funny, charming and quite unique. And in a world where the titles of the loot shooter are now being distributed, which is the best way to prepare us for a future border zone 3 than with a trip to where it all started?

It's amazing to refer to the Borderlands: Game of the Year Edition under this heading. It's brazen like a series character indicator, like everything you find in the game itself. We assume that we should not be surprised ̵

1; this is a franchise with the introduction called The Pre-Sequel, in the end.

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Borderlands has never been an ugly game since its commitment to its aesthetics has always been uncompromising. Playing in 2019, grid-shaded visuals are emphasized by more clearly defined contours of symbols, and colors are enhanced by HDR. This is a small change, but in the game, which looks like a comic comes to life, it again feels refreshing – how to see an old beloved by fresh eyes.

On the PS4 Pro, its 4K visuals and an oily smooth frame Change the combination to make this feeling the best way to play Borderlands on the console. Went to the PlayStation 3-era trembling when there are too many enemies on the screen, and gone is a gap in the screen. Pandora is a lonely place, even today, but these improvements make it a bit more attractive. bright comedy talent. Between bad humor, insinuations and simple disrespect for your friend's button, Borderlands is a very funny game. Writing, artistic style and animation are united to bombard the player with fun. There are many things to do too – this edition includes four DLC extensions, each with its own theme, history, characters, and, yes, rob.

<img src = "http://images.pushsquare.com/screenshots/95768/900x.jpg" alt = "Borderlands: Game of the Year Edition review – screenshot 3 of 4 [19659005] Explore you, of course, as the Borderlands It still has a boom in such a way that similar names can only be dreamed of.There are almost too many weapons to play, each with its own statistics, privileges and unique designs.This helps the gameplay still feels like a fantastic, fast-paced mix of cartoons action and more traditional targets down the spots. From pistols that light the enemies on the explosive p In the wrists, the variety is striking: to the place where you almost always swim in the choice.You even have new weapons – just in case you have already seen them all.

Fortunately, managing your arsenal is much easier than it was a decade ago Gearbox has added new tricks, including marking multiple items as undesirable and blocking favorites, to allow players to go back to the shoot faster.

This is not the only change because players now have access to a mini map (the lack of which was a bit of a hindrance in the first Pandora's study), as well as the ability to pick up ammunition, cash and health without feeling the button feeling a huge time saving. The most amazing addition is the inclusion of a custom head selection for your character, which seems unusual in the first-person shooter, but gives your friends something to watch – plus, giving the Brick mask Bane-esque wonderfully prone to this world of Chaos.

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This is a game with friends that Borderlands: The game of the year edition shows its party trick: four player co-op. Simply put, it's just like playing Borderlands, allowing each player to choose one of the four classes of characters. Not only that, it can be played online, but it works wonderfully well in the split screen multiplayer, also – to remember the split screen? Once everyone has invested in their skill trees, he becomes a cacophonic flood of explosions, new equipment and the development of new strategies.

Not every addition is positive. Many of the malicious final boss of the game, The Destroyer, has moved from the irrepressible ball to a funny simple meeting that can be overcome in a few minutes. Perhaps it's a perforation of the Gearbox – we complained that the boss was too hard to kill, so it "nerfed" him.

There are also some relics of the past that we could do without. The map is much better than the previous compass system, but the following paths are still a process of attempts and errors. The enemy spawns irregularly, and, leaving the early game of the location of Fyrestone, it seems to be generating enemies from the "monster cabinet" varieties. It is disappointing, yes, but there is little boiling that otherwise is a very impressive reprint.

Conclusion

Between Borderlands: the game of the year of publication and upgrading to a beautiful collection, Borderlands has returned to the Big By the way, and this is not to mention the main attraction that comes in September. Unlike later records in this space, the Borderlands are not dependent on fragile economies in the game or miserly robbers. Instead, it's a game that just wants to have fun – stupid, brave, and fun. Welcome old friend, you were missed.


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